Gamers are an incredibly diverse group of persistent people who log hours a week, make hundreds of in-game decisions and collectively shell out hundreds of billions of dollars a year for that opportunity.
What if there was a way to harness these dedicated individuals into helping solve the world's most pernicious problems? And what if gaming itself could be used to inform and inspire individuals? What if it could be used to make government better?
Some of these ideas are already being tried out. The biggest example was in 2011, when gamers helped AIDS researchers resolve a long-running problem in science.
Gaming is already being used to encourage civic knowledge.
Where can we take gaming to better society?
- Aaron Delwiche, Professor of communications at Trinity University who has conducted many studies on video games and gamers.
- Lindsey Grace, Director of the American University Game Lab and Persuasive Play Studio